My Girls!
For my final 3D assignment, I decided to try and make multiple lowpoly characters using the same rig
After learning how to put this together and getting used to Blender, I could go from nothing to the finished character in just two days
And that inculdes, character design, concept art, modeling, skinning, texturing, and rigging.
Animation on the other hand, took a while longer, but considering the same animation could be and was used between all characters, I think it was worth it :P