3D Models

My Girls!

For my final 3D assignment, I decided to try and make multiple lowpoly characters using the same rig

After learning how to put this together and getting used to Blender, I could go from nothing to the finished character in just two days

And that inculdes, character design, concept art, modeling, skinning, texturing, and rigging.

Animation on the other hand, took a while longer, but considering the same animation could be and was used between all characters, I think it was worth it      :P










Plague Knight

Plague Knight was a game I worked on as Lead Artist, and ended up creating all the enemy models for

I also ended up modeling a lot of the props for the secret rooms hiding audio-recordings from the mad scientist behind the "Plauge"